الأربعاء، 25 مايو 2016

Detection of new images for the Galaxy phone C5



New pictures have emerged over the past few hours to reveal the new design for the new South Korean company Samsung Galaxy phone C5.

Images that are more accurate than some of the pictures circulating for some time now been leaked by the Dutch site   winfuture

These pictures leaked, but in favor of its kind for the C5 Galaxy phone but later, and it is anticipated that the phone comes Full HD screen measuring 5.2 inches in addition to the 617 Snapdragon processor and 4 GB Ksah RAM with 32 Jig Ksah for memory storage.

How the world has become a scary phone issued in any year you want to buy what about you

5 things you shouldn't do with your Android device

Releases from AndroidPIT



    We use our smartphones for many things in our professional and private lives. Therefore, we should try to ensure they last as long as possible. Many take precautions like installing anti-virus software and closing background apps, but are these steps really necessary? Here are five things you're doing wrong with your Android device.

    1. Using task killers or manually closing applications

    Many of us use task killers or close applications manually from the recent apps menu. But without realizing it that could be harming the performance of our device.
    When we first open an app, part of its data is becomes stored in the RAM. This means that when you open the app a second time, it will load faster because of the existence of this previously cached data.
    If you remove the app from the recent apps menu, or delete the cache, the data stored in the RAM is lost also. If you then wish to reopen it you have to start this process again.
    Only close applications if you must, for instance, if they are draining a lot of battery or occupying too many resources while in the background.

    2. Using more than one antivirus app

    If you feel that you need an antivirus program on your Android device then you should bear in mind that they take up resources like RAM and battery: these are intensive applications that run in the background all the time. But having more than one doesn't make you safer. If you decide to use an antivirus app then make sure you choose wisely among the many available and only use one at a time.

    3. Ignoring software updates

    The operating system of your smartphone needs to be updated periodically to repair deficiencies in security. As soon as you notice an update, accept it. You can even set up your Android device to update automatically. The security of your phone will thank you. It will perform better and be more efficient. 

    4. Downloading applications from unreliable sources 

    Android APK files can be manipulated to contain malicious software which can infect your device. Make sure all your downloads come from reliable sources such as the Google Play Store, for example. Have a look at our article on how to download an APK for more information on how these work and how you can avoid problems.

    5. Not restarting your smartphone

    There is a lot of controversy surrounding this topic. However, rebooting your device once a week is 'healthy'. One the one hand, memory is saved and temporarily cached data is deleted because it is no longer needed. On the other hand, sometimes memory is blocked and that temporary data is not deleted, which can lead to slowdowns.
    Do you have any more common mistakes Android owners make? Let us know in the comments.
    More news Here 

    ExactSeek

    السبت، 21 مايو 2016

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    الجمعة، 20 مايو 2016

    What is Project Tango? Google's AR tech explained




    Google's Project Tango could turn out to be the biggest thing to happen to smartphone technology in years. Here's why.
    When you think of Google and smartphones, you think of Android, right? But Google has
     its fingers in a number of smartphone technology pies, and one of the most exciting of those is Project Tango. It could transform the way you see the world – or at least, the way your smartphone sees it.
    So what exactly is Project Tango all about? Let's take a look at how Google's augmented reality ambitions could revolutionise smartphones.
    Related: Google I/O 2016

    PROJECT TANGO - MAKING SMARTPHONES SEE

    Announced early in 2014 and developed by Google's Advanced Technology and Projects (ATAP) team, Project Tango is Google's attempt to get mobile phones and tablets to see the way we see.
    This means granting the device full spatial awareness, or the ability to understand your environment and your relation to it.
    The essential aim is to get your smartphone to understand the world around it, enabling it to provide augmented reality experiences.
    More recently, the likes of Intel and Qualcomm have announced reference Project Tango devices for developers to work on, which has prompted a great deal of excitement among the development community.

    HOW DOES PROJECT TANGO WORK?

    A Project Tango device 'sees' the environment around it through a combination of three core functions.
    First up is motion tracking, which allows the device to understand its position and orientation using a range of sensors (including accelerometer and gyroscope).
    Then there's depth perception, which examines the shape of the world around you. Intel provides a vital cog in this respect with its RealSense 3D camera. With this component on board, a device can gain accurate gesture control and snappy 3D object rendering among other things.
    Finally, Project Tango incorporates area learning, which means that it maps out and remembers the area around it.

    WHAT CAN PROJECT TANGO DO?

    Well there's a bunch of obvious, but useful, stuff that Tango is capable of. And then there's the range of potential applications that people and businesses are just starting to think of.
    For example you can use a Project Tango device to instantly measure a room and record an area's dimensions. This would mean that you don't have to stand around Ikea with a paper measuring tape scratching your head with an undersized pencil while you try and figure out if that sofa bed will fit in your spare room. You'll instantly have the information there on your phone.

    A phone or tablet packing Project Tango and a RealSense camera makes such everyday tasks a lot simpler.
    There's also potential for helping those whose eyesight may be fading. Tango recognises where a device is in relation to the environment so it can send signals by sound, or even voice, to the user. Researchers at the University of Lincoln are working on just that.
    To give an idea of the potential accuracy and sophistication we're talking about here, Intel has plugged its RealSense camera (which is utilised in Project Tango devices) into drones so they can automatically avoid obstacles – even moving ones – without the need of Wi-Fi or Bluetooth connectivity.

    AR GAMING WITH PROJECT TANGO

    One of the more fun applications comes in the way of gaming. More specifically, how Project Tango can use augmented reality apps to let you play games in real-world environments.
    Late last year we tried out a basic robot first-person blaster using a prototype Project Tango device. Moving around a phone mounted on a Nerf gun gave us a 360-degree view of our surroundings.
    This wasn't so different from using any accelerometer-packing smartphone with a VR app, but such apps don't respond to your physical movements the way they do with Project Tango. Step forward with the aforementioned app, and objects on screen start to get nearer accordingly.
    Imagine sneaking your way up to a shiny little critter with perfect accuracy in Pokemon Go before throwing your Poke ball. This element alone can bring a whole new set of mechanics to mobile games.
    Then there are the game environments themselves. Maps can be created using the layout of your house or garden, making level-design far more personal and familiar.
    In many ways the effect of the position tracking technology is similar to using the HTC Vive VR headset except Tango doesn't require chunky lasers to understand the space around you, and it's not restrained to a specific 20'x20' area.
    In many ways, then, it's closer to Microsoft's HoloLens in its focus on enhancing reality rather than creating a whole new virtual one.

    PROJECT TANGO MEANS BUSINES

    It's not all fun and games. Early reports suggest that Project Tango could have some genuinely useful business applications to it.
    Whether it's to map a house for an estate agent to put online or helping robots better interact with an environment, there are countless applications that can help companies do things quicker and smarter.
    Collaborations with retailers like Walgreens and Target have already started in the US. Aimed at helping you part with your cash more efficiently, they're still in their infancy but give a glimpse into the shop of the future.
    We've seen Project Tango likened to Google's outdoors mapping technique for its Google Maps project, but scaled down and focused on indoors environments.
    Related: Best VR headset


    That should tell you another of Google's grand plans here – to patch together the data from all Project Tango devices and map public indoor spaces, such as airports and shopping malls.
    Among other things, it could open up a whole new level of location-based advertising when you walk past certain shops, or even certain aisles in the supermarket.

    GOOGLE'S GRAND PLANS

    Of course, Google has a lot of pet projects on the go, relatively few of which actually turn in to full-blown projects. That's just the way it works.
    However, Google seems to mean business with Project Tango. According to a recent Bloomberg report, the company plans to make its technology ubiquitous.
    It's also said to be working on a way to easily share the 3D data that a Project Tango device gathers. In this way, other developers could benefit from the data captured by others – using another user's 3D map of a museum, for example, to build a guide app.

    WHEN WILL IT ARRIVE?

    Google has partnered with Lenovo to make the world's first Project Tango-powered smartphone, due to launch globally in summer 2016. The handset will reportedly cost less than $500, with the two companies saying it will be less than 6.5-inches in size.


    Details about what you'll be able to do with the phone are scarce at the time of writing, but the Lenovo Project Tango page names a few Tango-compatible apps which could see their way onto the forthcoming handset. Among them are Car Visualiser, which lets you take a virtual tour of a car by moving the device, MeasureIt which lets you measure objects just by pointing the phone at them, and 3D puzzle game WeR Cubed.

    HOW MUCH WILL PROJECT TANGO COST?

    There's no official indication of how much Project Tango devices will cost, but really, you only need to look at the current smartphone landscape for a guide.
    We can't imagine the Project Tango phone costing significantly more than a flagship Android phone or tablet – not if Google intends for it to become ubiquitous. So, anything in the £250 to £500 range, then? Sounds about right to us.

    PROJECT TANGO AT GOOGLE I/O 2016

    There were a number of Project Tango events at Google's annual developer conference, including 'Introducing Project Tango Area learning', 'What's new with Project Tango', and a Project Tango developer panel. There was also a session on 'Gaming in Android with Project Tango'.

    But perhaps most exciting was when Google's Johnny Lee (via VentureBeat) showed a video demonstrating various research projects that were underway. This included ultra-precise indoor navigation in use, complete with a waypoint overlay on the phone's display, which looks a bit like a modern first person shooter game, except those little digital breadcrumbs lead to a delicious meal or an important appointment rather than a virtual bloodbath.
    Also shown off was the potential to map large buildings in 3D from the outside, while another demo showed how Project Tango could detect and remove moving objects from a captured 3D image. Google even showed off how Project Tango could help space robotics, enabling operators to accurately track the position and movements of their robots from thousands of miles away.
    Are you excited for Google's AR project to hit the market? Let us know in the comments.

    الخميس، 19 مايو 2016

    iPhone 7 leak suggests huge design fix incoming



    While the handset is certainly a ways off, leaks about the iPhone 7 have already arrived.
    Apple could be making some great changes to the iPhone design with its next flagship smartphone.
    A render purported to be an early schematic for the iPhone 7 has turned up online, potentially offering clues as to the final product.
    Unfortunately, it’s impossible to verify the legitimacy of the image, so regard the apparent leak with due caution.
    So what is Apple supposedly changing? First off, there’s no more antenna band. Well, to clarify: there is an antenna band somewhere, but we just can’t see it.



    The supposedly leaked image

    The visible band has been a sticking point for Apple’s designers with past iterations of the iPhone, but the band seems to have disappeared from its usually position.
    It’s worth noting that in 2015, Apple filed a patent application for a new composite metal material that looks just like anodised metal, but allows the transfer of radio waves.
    This would mean that Apple could leave the antenna bands in the usually spot, retain the all-metal design, and avoid the issue of visible bands.
    Related: iPhone 6S review
    But wait, there’s more. The supposed iPhone 7 also appears to boast a large camera cut-out.
    While it’s tough to say exactly how much bigger the circle is, there’s a clear size increase, which suggests that we might see a larger and more capable camera in the future.
    Of course, we don’t know anything for certain until Apple makes a formal announcement later this year, so take any rumours in the meantime with a pinch of salt.
    What would you like Apple to change with the iPhone 7? Let us know in the comments.











    الأربعاء، 18 مايو 2016

    All in one :Android application makes your phone better than ever and faster




    If you own a phone with limited specifications, you are now in the right place, where I will give you a very easy way will improve your Android, and will make it much faster and better than before

    For that draw upon the application called "All in one", which provides you with 29 tool in one application, the thing that will help you clean up your waste applications and empty files.

    Features of the application is that it is simple and easy to use, you can perform a thorough scan of your device, small size, the degree of control CPU and adjusted by turning the applications that run in the background temperature .

    To take advantage of the application you only need to download it from the link below the subject from the App Store, it's free and a huge number of users, as it has achieved more than five million download.  : All in one  

    Need root http://203.205.151.214/mmgr.myapp.com/myapp/Kingroot/webapp_kingroot/image/KingRoot-4.0.0.233-release-201505071219_105001.apk?mkey=573c9b38c00b96ba&f=6606&c=0&p=.apk


    Samsung Galaxy S7 vs iPhone 6S: Is there a new flagship king?




    iPhone 6S vs Galaxy S7: Apple vs Samsung battle it out for mobile domination 
    is now on the market, heralding the next round in the ongoing Samsung vs Apple smartphone grudge match.
    Now that our review is in, we can confirm that the Galaxy S7 is a serious contender for the top smartphone crown. It might pack a familiar design, but a faster CPU, improved battery, and a stunning-looking camera could well be giving Apple more cold sweats than the FBI.
    Of course, it wasn't too long ago that Apple released its iPhone 6S flagship. Many saw that phone as one of Apple's best ever 'S' devices, so it's not like Samsung has the market all sown up right up until the launch of the iPhone 7.
    Here's a step-by-step breakdown of Samsung's new handset and how it stacks up against Apple's current iPhone.

    SAMSUNG GALAXY S7 VS IPHONE 6S: DESIGN

    Samsung Galaxy S7: 7.9mm thick, 152g, metal alloy, glass front and back, IP68 certified, Black/Gold
    iPhone 6S: 7.1mm thick, 143g, Series 7000 anodised aluminium back, Space Gray/Silver/Gold/Rose Gold
    The Galaxy S6 was the prettiest phone Samsung's ever made by quite some margin. It 
    ditched the horrid plastic backs seen on past Galaxy phones, replacing them with 
    ith a wonderfully luxurious mix of glass and metal. The design made the Galaxy S6 look and feel premium.
    However, its design still didn't completely beat Apple's. While the iPhone 6S's design doesn't radically differ from its predecessor, the iPhone 6, it remains one of, if not the best put together phones on the market. true, it may not be as iconic as the iPhone 4 or iPhone 5, but it's a much more pleasant phone to use day-to-day.
    It's curvier and somehow warmer than previous iPhones. What's more, with Apple's use of Series 7000 aluminium, it's also tougher than before.




    However, picking between it and the Galaxy S7 is tricky, as Samsung's made a number of small but important design changes to its latest flagship. The camera sensor bump is gone and Samsung's added a few millimetres to the thickness by adding a slight curvature to the back, reminiscent of the  Galaxy Note 5.
    This thickening is actually a considerable improvement, making it much more comfortable to hold and less prone to slipping out of your hand. It also means that the Galaxy S7 is a lot easier to pick up from a flat surface, which is an important attribute.
    What's more, Samsung somehow managed to make the gorgeous looking Galaxy S7 IP68 certified. This means that, unlike the iPhone 6S, the Galaxy S7 can survive an accidental aquatic encounter unscathed. That this has been achieved with no external signs of 'ruggedisation' - flaps, a thicker display etc. - is impressive.
    Samsung's design hasn't really gotten any prettier this year, then, but it has become a lot more practically sound. That's just as important as aesthetic considerations, if not more so, and it's enough to give the Galaxy S7 a win over the iPhone 6S in this area.
    Compare now: tariffs and offers at uSwitch for Galaxy S7 | iPhone S6

    GALAXY S7 VS IPHONE 6S: DISPLAY




    Samsung Galaxy S7: 5.1-inch Super AMOLED, 2,560 x 1,440, 577ppi
    iPhone 6S: 4.7-inch IPS LCD, 1334 x 750, 326ppi, 3D Touch
    The Samsung Galaxy S7's display is very similar indeed to the S6's. This means that once again it is radically sharper than the iPhone 6S's screen, and once again displays deeper blacks thanks to its Super AMOLED tech.
    For those that don't know, AMOLED screens display deeper and richer blacks by electrically charging each individual pixel when generating colours, letting them create blacks simply by turning off the relevant pixels. LCD technology lights up all pixels, even when they're displaying black, making for a slightly washed out grey look. This means that the Galaxy S7, like the S6, has a more vibrant and sharp display than the iPhone 6S.
    Of course, some will argue that AMOLED screens tend to be oversaturated, making films and pictures look false and other worldly. But Samsung, as always, offers a number of screen tone options so that you can attain a more naturalistic picture if you so wish.




    That Galaxy S7 screen also has a cool new always-on feature. The feature is a low power screen mode that activates when the phone is put to sleep. It offers peek views of incoming notifications and alerts from certain services, meaning you can check who's messaged you without having to fully power up the display.
    However, we felt that this always-on feature was a little half-baked, with limited functionality and poor app support. It's a nice idea, but it isn't truly useful yet.
    The Galaxy S7's screen also doesn't feature a competitor to  Apple’s 3D Touch tech. 3D Touch is a nifty feature that lets the iPhone's screen detect varying amounts of pressure. It can be used to enact a variety of tasks, like previewing emails and websites. For iPhone 6S owners familiar with 3D Touch, the lack of an equivalent feature on the Galaxy S7 could be a sticking point.

    GALAXY S7 VS IPHONE 6S: PERFORMANCE

    Samsung Galaxy S7: Exynos 8890 octa-core/Snapdragon 820 quad-core CPU, Adreno 530/Mali-T880 MP12 GPU, 4GB RAM
    iPhone 6S: Apple A9 64-bit dual-core CPU, 2GB RAM
    The Galaxy S7 is powered by Samsung's own Exynos 8890 processor in most territories, 
    including here in the UK. Our US cousins get the more general, off-the-shelf (but still highly capable) Snapdragon 820.
    Whichever chip you get, it will offer radically better performance than the Galaxy S6. Samsung claims that both will offer 30% better performance than the Galaxy S6's Exynos 7420 64-bit octa-core CPU. The phone's also got a memory upgrade, with Samsung having loaded the Galaxy S7 with a staggering 4GB of RAM.





    Our own extensive hands-on time with the Galaxy S7 bears this performance boost out. Games in particular absolutely fly on this phone, whether it's the fast-paced 3D racing thrills of Asphalt or the detailed 2D puzzling of Lara Croft Go.
    The iPhone, meanwhile, has the dual-core A9 chip and 2GB of RAM. That combo matched the S6, and even exceeded it in general usage, but Samsung holds the advantage - at least until the iPhone 7 arrives.
    Our multicore CPU benchmark tests showed that the Galaxy S7 had a clear lead over the iPhone 6S for high-end tasks.


    GALAXY S7 VS IPHONE 6S: CAMERA 

    Samsung Galaxy S7: 12-megapixel, phase detection, Dual Pixels, OIS, f/1.7 lens, 1/2.6" sensor, 1.4 µm pixel, 4K video, 5-megapixel front camera
    iPhone 6S: 12-megapixel rear camera, f/2.2 aperture, dual LED flash, 4K video recording, 5-megapixel front camera
    The iPhone 6S is no slow poke when it comes to snapping photos. The phone's automatic mode is one of the best we've seen on a smartphone and makes it quicker and easier to take great photos without having to get bogged down in complex settings.
    It's only drawback is its lack of optical image stabilisation (OIS), a factor that, combined with its lower f/2.2 aperture meant it struggled to compete with the Galaxy S6 in low light.
    The Galaxy S7 widens the gulf in that respect, employing a number of techniques to help boost its low light performance.
    For starters Samsung's loaded the Galaxy S7 with a new 12-megapixel sensor - actually less than its predecessor - that's been designed to capture bigger pixels, and as a consequence more light.




    The lens aperture has also been widened to f/1.7, meaning that much more light can physically enter the lens than with the iPhone 6S. Samsung claims the combination of factors mean the Galaxy S7 can capture 95 percent more light than its predecessor - which much equate to a whole heap more than the iPhone 6S.
    Our own snaps seem to confirm this, with significantly better results in dark conditions for the Samsung phone.
    But it's not just in low-light performance that the Galaxy S7 camera betters the iPhone 6S. It also has the best autofocus system we've ever seen in a smartphone. It's ridiculously quick and accurate.
    The iPhone 6S camera remains one of the best in the business for general snaps in good lighting, in which the colour accuracy and general look is often preferable to the Galaxy S7 equivalent. But overall, the Galaxy S7 is the better photographic tool - especially when you factor in its handy home button shortcut and tweakable Pro mode.

    GALAXY S7 VS IPHONE 6S: STORAGE

    Samsung Galaxy S7: 32GB, microSD
    iPhone 6S: 16GB / 64GB / 128GB
    Samsung's only loaded the Galaxy S7 with 32GB of internal storage. By comparison the iPhone 6S is currently available with 16GB, 64GB or 128GB of internal space.
    So, a win to the iPhone, right? Not quite.
    While the additional options are nice, and we wish Samsung had followed suit and offered more, the entry-level Apple offering is pretty much hopeless. 16GB is completely inadequate for a modern flagship phone.





    Also, unlike last year's Galaxy S6, the Galaxy S7 allows you to bolster its fixed storage with a microSD slot. Unfortunately, Samsung has shot itself in the foot somewhat by refusing to take up Google's Adoptable Storage facility.
    This feature effectively turns any inserted microSD card as part of the core system storage. As it is, you can shift photos, files, and some apps to the microSD card on the Galaxy S7, but you're otherwise much more limited as to its usage.

    GALAXY S7 VS IPHONE 6S: SOFTWARE 

    Samsung Galaxy S7: Android 6.0.1 Marshmallow, TouchWiz UI
    iPhone 6S: iOS 9.3
    Traditionally Samsung's insistence on loading Android smartphones with Touchwiz has been a key issue hampering their ability to compete with Apple iPhones.
    As well as making Android's UI feel a little cluttered, the skin loaded past Galaxies with more bloatware than could easily be counted. What's more, the skin also radically delayed how quickly Samsung's phones could be upgraded to new versions of Android. This is because Samsung needs to tweak Touchwiz to work with Google's code with every new release.
    To this day many Galaxy S6 smartphones have not been upgraded to Google's latest Android Marshmallow operating system.
    Sadly (but predictably), Samsung doesn't seem to have learned its lesson with the Galaxy S7. It's better than before, but it still has TouchWiz and a stack of unnecessary extra apps. You still get two browsers and two music players, for example.
    Some of Samsung's additions are quite nifty, such as the new Game Launcher that organises your games and lets you record footage of your exploits. But they're rarely essential additions to the core Android experience.
    Say way you like about Apple's closed management of iOS, but it has let the company ensure device owners are always able to get software updates - so long as the iPhone, or iPad's hardware is able to run it. It also makes for a much cleaner, smoother, more consistent experience than Samsung can achieve with TouchWiz on the S7.
    Samsung's managed to do great work fixing the bloatware issue on the Galaxy S7 and should be applauded for preloading it with Android Marshmallow. However, we're certain the upgrade issues will persist. From a pure software perspective, the iPhone 6S remains the better phone.


    SAMSUNG GALAXY S7 VS IPHONE 6S: PRICING

    Samsung Galaxy S7: £569
    iPhone 6S: £539 - £699
    At first glance, it looks like the iPhone 6S is cheaper than the Samsung Galaxy S7, which plays against expectations somewhat. Prices for Apple's phone start from £539, while Samsung's latest will start from £569.




    الثلاثاء، 17 مايو 2016

    Telegram's new killer feature will make you want to switch from WhatsApp R

    We've all sent texts we've regretted, which is why WhatsApp rival Telegram's introduction of a new feature allowing you to edit messages after you've sent them is a godsend.
    Effective immediately, Telegram users can edit their messages after they've been delivered across group and one-to-one chats.
    Announcing the new on its blog, Telegram wrote:
    "Starting today, you can edit the text of your messages after sending them...This works across all Telegram chats, including groups and one-on-one conversations."
    To take advantage of the new functionality, just tap and hold on the message you want to tweak, then press 'Edit' in the app, or hit the up arrow if you're using the desktop version.
    The update includes a few other nifty new features, including @ mentions and inline bot attachments, but it's the ability to take back your latest drunken rant that could be the real game changer.
    Is Telegram's latest update enough to tempt you away from WhatsApp? Let us know in the comments below.
    Header image credit: kimdokhac

    Best Laptop 2016 – 13 best laptops right now


    WINDOWS 10 – SHOULD YOU UPGRADE?

    Windows 10 has landed, and comes as a free upgrade for Windows 7 and Windows 8.1 users. That means that each and every one of the Microsoft-powered laptops and tablets listed below will be bumped up to the new operating system without you having to part with any extra pounds. It’s a huge improvement over its predecessor too, with the revamped Start Menu and the addition of Cortana particularly impressive.
    However, they’re not the only major new features. Internet Explorer has (at last) taken a back seat, with Microsoft Edge the native Windows 10 browser. You should be pleased with Windows 10’s assortment of gaming features too, especially if you’re a cross-platform player. The new Xbox app plays a central role. You can now stream Xbox One games to your PC and even record your gaming sessions.

    WHAT KIND OF LAPTOP SHOULD I BUY?

    A lot will depend on how much you have to spend and how you intend to use your laptop. Consider how often you'll actually take your laptop out of the home, and if you do for how long. These kinds of questions will dictate what size laptop you need, and how important battery life is to you. With that in mind, here's a quick guide to the different types and how much they could cost.

    LAPTOP TABLET HYBRID – (£300 TO £1,000 OR MORE)

    If you’ve ever been tempted by an iPad, but still need a Windows laptop, then a hybrid is a good choice. There’s a huge amount of choice in both size and price. The main things to consider are how much you want to spend and how you’re going to use it. Need a laptop more than a tablet? Go bigger and more expensive. The opposite is true if you really want a tablet that you can use as a tablet.

    CONVERTIBLE LAPTOP – (£500 TO £1,000 OR MORE)

    This is a twist on the hybrid that differs in execution. Pure hybrids have detaching tablet segments that connect to a keyboard, while convertibles are normal laptops with clever hinges that rotate. They’re a good choice if you mainly need a laptop but would like a little flexibility.

    THIN & LIGHT LAPTOP – (£700 TO £1,000 OR MORE)

    Sometimes referred to as ‘Ultrabooks’, a thin and light laptop will have an 11-inch or 13-inch screen and… well, be thin and light. The MacBook Air is a thin and light laptop, and there are many Windows alternatives.

    MULTIMEDIA LAPTOP – (£600 TO £2,000 OR MORE)

    These are for more serious users who want to regularly edit video and RAW photo files. These laptops are about all-out performance and have high-quality screens. If you’re not sure you need to spend this much, you probably don’t.

    GOOGLE CHROMEBOOK – (£150 TO £350)

    If you’re a big Google user then its cheap laptops are worth considering. They use its Chrome OS operating system and rely heavily on web apps. They’re simple and cheap and lack the bloatware, such as anti-virus, that often plagues cheap Windows laptops.

    Read more at http://www.trustedreviews.com/best-laptops_round-up#uf524qy2U0U0oM6u.99

    الاثنين، 16 مايو 2016

    Best PC Games 2016

    This is the 15 best games you can be on the computer at the moment

    Computer games continue to go from strength to strength. With a range of exclusive titles and multiple releases conclusively prove that if you do not have a gaming device in your home, and you're missing out.
    Games like World of warships and Star Citizen shows the incredible potential of computer games, while the dark souls 3 and Metal Gear Solid V: The Phantom Pain show the growing technological gap between consoles and home computers are equipped with the right processor and graphics card.
    If you've just purchased a computer game in the end, I do not know where to start, check out the 15 titles listed below.
    Click through the follow-up tour or use the links below to read more about a particular game:
    GTA 5   - Rockstar Games - 10.10
    This is the best version of GTA 5 ever. interval
    The Witcher 3: Wild Hunt   - CD Project Red - 10/10
    This is as good as the games get. Especially in 2K
    XCOM 2  - 2K - 9/10
    Tricky business strategy as nails, but well worth the effort
    The world of warships  - Wargaming
    Excellent free to play marine adventures
    Stone fireplace   - Blizzard - 9/10
    Fighter wonderful card Blizzard just gets better and better
    Her story   - Sam Barlow - 9/10
    Seven interviews. One woman. Her story.
    Metal Gear Solid 5   - Kojima Productions - 9/10
    no pain no gain
    Kerbal space program - band
    Learn how to build a rocket full of green space aliens nice
    Star Citizen   - Cloud Imperium Games
    An ambitious project greatly from Chris Roberts
    كورسا trim - Kunos Simulations
    Experience PC- final race
    WITNESS   - Jonathan Blow - 9/10
    Addictive adventure to solve the mystery of the man who brought you the cue
    FTL: Faster Than Light   - Subset Games - 10.10
    Intensely handsome crisis management on board the cockpit
    Valley Stardew - Chucklefish games
    Harvest Moon farming simulation inspired that every computer needs
    Rocket League - Psyonix
    Addiction / sports racing mash-up gripping each unit known to man
    Dark souls 3   - programs - 8/10
    Programs due to a series of souls for a more adventurous and brutal
    Death  - software ID - 8/10